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Skulled Character Rig
Skulled Character Rig

Personal project exploring the creation of a rig for a game character.
One of the main focus for me on this project was integrating small tools using python to speed up and automate some of the rigging process (control creation, control colours, parenting controls and automating the creation of connections in the node editor).
The model I'm using is by Fabian Orrego, which is available in his Sketchfab.