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Carlos Bezerra
Carlos Bezerra
3D Generalist
Porto, Portugal

About

Hi! My name is Carlos. Bringing characters and environments to life, through 3D, is what inspires and motivates me. I'm passionate about learning and believe that there's something to learn from everyone. I love music, anime and heart-warming movies!  

For the past 3 years I've worked in Kool Games - a mobile game company from Portugal. I was responsible for creating 3D assets - props, characters, environments, textures, animations and rigs in Blender, as well as importing and implementing them in Unity. When comes to Unity, I have experience working with prefabs and nested prefab logic, animator and animation tools, the Unity humanoid avatar system and rigs, cinemachine, Unity's UI, particle system and shader graph to generate both VFXs and custom materials. This deep knowledge of Unity allowed me to work as a bridge between the art department and the development department. In my own time I've been working on creating more complex rigs and diving into python to create small tools and automate some of the rigging process in Maya and Blender.

Keywords : Organized, detail oriented, flexible, open minded, calm, passionate and an extroverted introvert.

Skills

3D ModelingDigital SculptingTexturingLightingRiggingUV MappingMotion Design

Software proficiency

Blender
Blender
Unity
Unity
Godot
Godot
Maya
Maya
Cinema 4D
Cinema 4D
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Krita
Krita
Affinity Designer
Affinity Designer
Illustrator
Illustrator
Affinity Photo
Affinity Photo
After Effects
After Effects

Experience

  • 3d artist at Kool games
    May 2021 - September 2023

  • Graphic Designer / Architecture Visualization at Turnt Studio
    Porto, Portugal
    July 2017 - May 2020

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